Rules For WCG Posted
World Cyber Games has announced the official rules and player regulations for the 2009 tournament. These policies and guidelines will be applied in all online qualifiers, local preliminaries and national finals in WCG participating countries.
The new tournament rules and player regulations reflect feedback collected from past and present WCG Champions, e-Sports Professionals and the online community on the official WCG website.
Similar to last year, player regulations for WCG 2009 consist of participant qualification, auto-berth, and more. These regulations are designed to provide clear guidelines for players competing in the WCG 2009 tournaments. Much like the standard for participation in the Olympics, all players competing in the WCG 2009 Grand Final must have proof of citizenship to their country. In addition, if the player has multiple citizenship, he/she can represent only one country. All players who were born after November 11, 1991 must present a consent form in order to participate. Regarding age restriction, WCG follows ESRB rating standards.
In addition, the maximum number of players allowed on each national team is three people (for single player games) and for team play games the number has increased to two teams (One team in 2008). Under the auto-berth rule, medalists in the WCG 2008 Grand Final are allowed to participate in the National Finals, without competing in local preliminaries.
Lastly, if national team players cannot attend the WCG 2009 Grand Final due to sickness or any other unforeseen event, he or she may be replaced with the next-highest finisher in the National Finals up to two weeks before the first day of the Grand Final. As for Counter-Strike, the team whose substitution exceeds two players will be disqualified and replaced by the next highest finishing team.
View the World Cyber Games 2009 official tournament rules here.




